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  / _| ___   ___   __| | |__   __ _ _ __| | __
 | |_ / _ \ / _ \ / _` | '_ \ / _` | '__| |/ /
 |  _| (_) | (_) | (_| | |_) | (_| | |  |   <
 |_|  \___/ \___/ \__,_|_.__/ \__,_|_|  |_|\_\

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  • xtrn/syncdoom/lobby.js lobby.msg

    From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Sat Jun 20 14:04:41 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/f22de0547a2f8bc86e19595e
    Modified Files:
    xtrn/syncdoom/lobby.js lobby.msg
    Log Message:
    syncdoom: lobby menu/UX -- Join relabel, create-when-empty prompt, picker width

    - lobby.msg + lobby.js: relabel the menu -- J "Join a multi-player game" (was
    B Browse) and C "Create a multi-player game" (was "co-op"); the optional
    external-join moves to E so it doesn't collide with J.
    - sd_browse: when no games are running, prompt console.yesno("Create a game now").
    - sd_pick_wadset: cap each WAD-set label to one line (long descriptions wrapped).

    Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    ---
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