_  _    __    ___  __    ___  _____  _  _
 ( \( )  /__\  / __)(  )  / __)(  _  )( \( )
  )  (  /(__)\( (__  )(__( (__  )(_)(  )  (
 (_)\_)(__)(__)\___)(____)\___)(_____)(_)\_)

The History of Hacking  ·  May 31 – June 2, 2026  ·  Carolina Beach, NC

Connect from your terminal: telnet naclconbbs.net 23  |  ssh naclconbbs.net -p 2222

  • xtrn/syncdoom/getwads.jsxtrn/syncdoom/README.md install-xtrn.ini syncd

    From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Sat Jun 20 14:58:46 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/36f679633dce4f83c0b2ae7d
    Added Files:
    xtrn/syncdoom/getwads.js
    Modified Files:
    xtrn/syncdoom/README.md install-xtrn.ini syncdoom.example.ini
    Log Message:
    syncdoom: installer fetches the free Freedoom WAD set

    SyncDOOM ships no game data, so a fresh install wasn't playable until the sysop supplied WADs by hand. Add getwads.js: it downloads the freely-redistributable Freedoom set -- Phase 1 + 2 and FreeDM, pinned to release 0.13.0 -- into the [wads] dir, extracting each WAD from its GitHub release zip via the new HTTPRequest.Download() (streamed to disk) + Archive.extract(). Idempotent (skips
    WADs already present), non-fatal on any download/extract failure, and resolves its directory via js.exec_dir (the script's own dir, beside syncdoom.ini).

    install-xtrn.ini runs it as a prompted, optional [exec:] step after seeding the config. [wads] default flips from the commercial doom2 to freedoom1 (what the installer provides) so the door plays out of the box; the commercial wadsets stay hidden until their WADs are supplied. README documents the auto-download.

    Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    ---
    þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net